Line of Sight & Visibility, Explained
A plain-English rules guide, with diagrams
"Can I even shoot that?" is the most-asked question in 40K, and it comes down to line of sight. Here's how visibility works, what terrain blocks it, and how cover changes the maths — with diagrams to make it click.
The core rule
A target model is visible to an attacking model if you can draw a straight line from any part of the attacking model to any part of the target model, without that line being blocked by intervening models or terrain that obstructs visibility. If at least one model in the enemy unit is visible, you can target the whole unit.
Obscuring terrain
The most important terrain trait for visibility is Obscuring. Terrain with this trait — typically Ruins — blocks line of sight through it entirely. Even if you can technically see a sliver of a model around the edge, if the line crosses an Obscuring feature, the target counts as not visible. This is what lets you hide whole units behind ruins.
Cover & the Benefit of Cover
Being visible doesn't mean being exposed. Many terrain features grant the Benefit of Cover, which adds 1 to the model's armour saving throw against ranged attacks (it never improves invulnerable saves).
One important exception: against an attack with an AP of 0, a model whose Save is 3+ or better only gets the Benefit of Cover if it is an Infantry model. So a tank in cover gains nothing against AP 0 shots, but infantry always do.
Common questions
For normal terrain, yes — if you can trace a line to any part of the model, it's visible. But Obscuring terrain blocks the line entirely regardless of a peeking edge.
Yes. You target the unit, and as long as at least one of its models is visible, the whole unit is a legal target — though you can only allocate wounds normally.
It adds 1 to your armour save, but remember the AP 0 exception for non-Infantry with a 3+ save. It never improves an invulnerable save.
This guide explains the rules in our own words as a reference aid — always confirm the exact wording against Games Workshop's free official 40K core rules for tournament or rules-critical play.
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